miércoles, 8 de octubre de 2014

Abzan Constellation

Today's deck is an experiment in trying to make the most out of Constellation synergies. We have 32 cards that are either enchantments or enchantment generators, 10 cards that strongly reward us for playing so many enchantments (including 4 Eidolon of blossoms, 4 Doomwake Giant, and 2 Kruphix's Insight), and enough early plays, removal and lifegain to consistently survive until the midgame against even the most aggresive decks out there. The new cards from Khans are unexciting, but very useful: Sandsteppe Citadel enables a solid and relatively painless mana base, whereas Debilitating Injury is a cheap removal spell that is great against small creatures, not completely dead against larger threats, and works with all our enchantment triggers.

Creature (21)
3x Brimaz, King of Oreskos
3x Courser of Kruphix
4x Doomwake Giant
4x Eidolon of Blossoms
2x Nyx-Fleece Ram
1x Sylvan Caryatid
4x Underworld Coinsmith

Artifact (1)
1x Whip of Erebos

Enchantment (11)
1x Abzan Ascendancy
4x Banishing Light
4x Debilitating Injury
1x First Response
1x Spear of Heliod

Sorcery (3)
1x Commune with the Gods
2x Kruphix's Insight

Land (24)
3x Caves of Koilos
2x Forest
3x Llanowar Wastes
1x Mana Confluence
2x Plains
4x Sandsteppe Citadel
2x Temple of Malady
2x Temple of Plenty
2x Temple of Silence
3x Windswept Heath

martes, 23 de septiembre de 2014

Khans Suicide Black

Now that most of the Mono-Black Devotion package (Pack Rat, Desecration Demon, Underworld Connections) has rotated, we get the opportunity to experiment with black cards that, while strong, had been previously overshadowed by superior options. Among these, a personal favorite is Pain Seer, the not-quite-Dark-Confidant from Born of the Gods. Unlocking the full potential of this creature requires a deckbuilder to meet two hard requirements: to survive Pain Seer's ability, and to actually be able to activate that ability. This means that we need a deck with a very low curve (or obscene amounts of lifegain), and enough removal or tricks to allow a bear to attack into a metagame full of Coursers of Kruphix, and survive until the next untap phase. Can we build a viable deck under these restrictions? Will it be worth all the effort?
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lunes, 15 de septiembre de 2014

Aggro Combo with Jeskai Ascension

Last time, I promised I would finally show a deck with Defiant Strike that wasn't a mere rehash of unplayable Theros block lists. Interestingly, this one plays like an odd mixture of aggro and combo, with a low curve of critters, but also lots of drawing effects, many triggered abilities to keep track of, and the ability to finish games with a glorious barrage of spells. Supporting it all, we have one of the more intriguing cards from Khans: Jeskai Ascendancy.
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viernes, 12 de septiembre de 2014

Soldier Heroic with Khans of Tarkir

The second of my experiments with Defiant Strike was a mono-white deck with just a slight touch of heroic (11 heroic creatures and 12 enablers), a strong focus on tokens (with Raise the Alarm, Vanguard of Brimaz, Brimaz, and Launch the Fleet) and a ton of crusade effects. Since the mana curve is very low and we have a bunch of cantrips, the deck is able to work with just 18 lands. The only non-soldier creatures (for Obelisk of Urd purposes) are the Selfless Cathars, but they work really well with all the tokens, so I'm willing to give them a pass.
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Boros Heroic with Khans of Tarkir

One of my favorite cards from the recently spoiled Khans of Tarkir is a seemingly inoffensive cantrip, Defiant Strike (W, target creature gets +1/+0, draw a card). I have been trying to build a working Heroic deck in Standard ever since Theros was released last year, but they always ended up too clunky, with poor mana and too many weak cards. A key issue that I kept running into was that most Heroic cards were white, but the color had almost no heroic enablers worth playing. With Defiant Strike, there is now enough critical mass for a successful deck or three. In this post, and the following ones, I will show some lists inspired by the card.
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Introduction: New game

Hi everybody. I'm starting a new blog to talk about another of my obsessions, trading card games - and more specifically, Magic: the Gathering. I don't get to play much these days, but I'm an avid deckbuilder, and I'm often full of deck ideas that never see the light of day outside of my test gauntlet. For now, I intend to submit short posts focusing on a single Standard decklist each. I hope you find them useful, or at least entertaining!